A passionate UI/UX Game designer who transitioned from the IT industry into his most cherished world of games. Having made games in game jams since my teenage years and led a team of 2D/3D artists for 10 years, I have found my sub-specialization beyond game design and focused on expanding my knowledge of UI/UX within games.
Founded my own game development company, where I focus on products that combine the printed and digital format, creating unique types of games. Additionally, I provide UI/UX design and technical implementation for the Unity engine for clients.
I started up a 3D team within a completely different business environment focused on logistics and warehousing. Using my previous skills in Game Design and Instructional Design I am currently creating 2D & 3D animations to improve the internal training process of employees all around the world. In my free time, I am still making games with my friends and colleagues and I am telling some of my short stories through a combination of 3D scenes, 2D illustrations & design.